
- BGG rating
- 6.2
Limes: Ein letztes Kärtchen
- 1–2 players
- 20 min
- Complexity 1.0/5
- 2014

2014
Rules assistance for Limes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Limes is a board game released in 2014 for 1–2 players, 20 minutes per game, and ages 8 and up. It was designed by Martyn F and its main mechanics are Tile Placement, Pattern Building, and Bingo.
Two thousand years ago on the borders of the Roman Empire, life goes on as might be expected — but barbarians lurk across the border, so not only must the players grow grain in the fields, catch fish, and chop wood, but they must also maintain watchmen in a clever network of watchtowers to keep a lookout for fires and barbarian attacks. Limes is based on the designer's board game Cities, and while the game system is roughly the same, the scoring is completely different. In addition, the tiles in Limes have a different layout from those in Cities. Together, these changes ensure that Limes has become an entirely new game. (Limes includes two sets of cards, one for each player, but if you combine copies of the game, any number of people can play at the same time.) Each player has his own deck of cards. One player shuffles his deck, then places a card at random on the table; each other player takes this same card and places it on the table in his own area. Each player can optionally place one of his figures on this card; once a figure is placed on a card, it cannot be returned to the supply. The second card played (and all subsequent cards) much be placed adjacent to or touching the corner of an already-played card. After each card placement, a player can either place a new figure on this card or move an already-placed figure; a figure can move from one territory to an adjacent territory, e.g., from woods to lake or from grain fields to woods. The game ends as soon as any player has placed 16 cards in a square (4x4 grid). Each player then receives points as follows: Farmers receive one point for each connected grain field. Fishermen receive one point for every house situated directly adjacent to their lake. Watchmen receive one point for every patch of woods they can see in a straight line (north, east, south, west) from their tower; other watchtowers block their view, so they can't see woods behind those towers. Woodcutters receive one point for every territory to which they can deliver wood, e.g., every different adjacent territory. The player with the most points wins, with ties being broken in favor of the player who has the highest score with a single figure.
Limes supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Limes is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Limes for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Limes has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Limes belongs to these categories: Card Game, Puzzle, and City Building. Its main mechanics are Tile Placement, Pattern Building, and Bingo. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Limes are: Martyn F. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Limes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.