Lionheart
BGG rank
BGG #13,794
BGG rating
5.8

Lionheart

1997

Rules assistance for Lionheart

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+
  • Complexity 1.8/5

For 2 players

Rules assistant for Lionheart

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lionheart is a board game released in 1997 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Larry Harris, Jr. and its main mechanics are Dice Rolling, Square Grid, and Grid Movement.

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About the game

Lionheart is a simple wargame that is like chess but with dice rolls that determine the success or failure of a capture move. There are seven different units: King, Knight, Archer, Heavy Infantry, Infantry, Mercenary, and Peasant. Each turn players can perform any 2 actions: move, turn, or attack. Foot units move one square forward per action. Mounted units move as many unblocked squares in front of them as they like. Units attack the square they are facing (archers attack an area of squares in front of them). Attacks are resolved by rolling the combat dice. Each appropriate symbol rolled (axes or arrows) counts as a "hit". Scoring more hits than the target has hit points removes some of the units (miniatures) from the target army. The winner is the player who eliminates his opponent's King or eliminates every other warrior in his opponent's army leaving the King standing alone on the field of battle.

Questions and answers

Lionheart supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.