
- BGG rank
- BGG #1,072
- BGG rating
- 6.9
Rhino Hero
- 2–5 players
- 5–15 min
- Complexity 1.0/5
- 2011

Rules assistance for Little Dungeon: Maximus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Little Dungeon: Maximus is an expansion for Little Dungeon: Turtle Rock for 2–4 players, 10–15 minutes per game, and ages 7 and up. It was designed by Ed DeCoste and its main mechanics are Hand Management.
Seek adventure, loot the dungeon, and maybe fight a dinosaur or defeat an ancient king. Choose to be a wizard, rogue, barbarian or a knight. Work with your fellow adventurers or choose to win at any costs. Little Dungeon: Maximus is the highly anticipated second entry into the Little Dungeon tabletop universe. This expansion adds: player roles, abilities, new bosses, new monsters weapons, armor, relic loot, traps, and rule updates and enhancements.
Little Dungeon: Maximus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Little Dungeon: Maximus is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Little Dungeon: Maximus for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Little Dungeon: Maximus belongs to these categories: Children's Game and Expansion for Base-game. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Little Dungeon: Maximus are: Ed DeCoste. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Little Dungeon: Maximus as an expansion for Little Dungeon: Turtle Rock. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Little Dungeon: Turtle Rock to use it. Check that your edition of Little Dungeon: Turtle Rock is compatible, as some expansions were revised between editions.