
- BGG rank
- BGG #6,189
- BGG rating
- 6.7
Havalandi
- 2–4 players
- 45–60 min
- Complexity 2.1/5
- 2023

2007
Rules assistance for Little Italy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Little Italy is a board game released in 2007 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Reiner Knizia and its main mechanics are Roll / Spin and Move, Area Movement, and Dice Rolling.
Travel back to New York's golden age of gangsters, where you get to take on the role of a crime boss in 1950's Little Italy. Make your rounds about town as you pick up money from different buildings, but watch out for the "heat"! Each crime boss shares control of two cars, each with a different opponent. Drive through the streets, timing it right to collect money and avoid the police. Play strategically, and you'll be able to drive your opponents straight into a stakeout, costing them big money while you collect the big score. If you don't, you'll find yourself sleeping with the fishes!
Little Italy supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Little Italy is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Little Italy for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Little Italy has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Little Italy belongs to these categories: Mafia. Its main mechanics are Roll / Spin and Move, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Little Italy are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Little Italy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.