Living Planet: Aquarius
BGG rating
7.5

Expansion for Living Planet

Living Planet: Aquarius

2019

Rules assistance for Living Planet: Aquarius

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–60 min
  • 14+

Rules assistant for Living Planet: Aquarius

What would you like to know?

Answers come from the official rulebook, with the page to check.

Living Planet: Aquarius is an expansion for Living Planet released in 2019 for 2–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by Christophe Boelinger and its main mechanics are Hand Management, Trading, and Area Majority / Influence.

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About the game

Our explorers finally discovered that there is a high stakes to explore MYC.14.250’s seas. This expansion adds new possibilities, beyond lands... With a new vehicle and a new movement rule come more diversity and new strategies to master! You can now construct 3 new buildings (Oil rigs, Offshore Windturbines and Hydroelectric generators) and exploit rare Vibranium Mines hidden on some islands. Sail using the winds for free, or using an Oil and a movement action to go wherever you want (of course, within the movement limits). Oil becomes then an essential resource. To perform an Explore action, you will either draw in the Land map tile pile or in the new Sea map tile pile. But beware, don’t expect a calm sea. A new cataclysm shows up you can’t protect yourself from: the Tsunami! Do not forget raging Tornadoes still there to knock you down… Careful! Discovering new horizons may be risky! —description from the publisher

Questions and answers

Living Planet: Aquarius supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.