
- BGG rank
- BGG #211
- BGG rating
- 7.6
The Isle of Cats
- 1–4 players
- 60–90 min
- Complexity 2.4/5
- 2019

2020
Rules assistance for Loco Momo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Loco Momo is a board game released in 2020 for 1–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by Lenny Liu and Leon Liu and its main mechanics are Set Collection, Tile Placement, and Square Grid.
As photographers, players are invited to the forests of Loco Momo to see who can capture the best shot! But the local animals aren’t quite prepared for their group photo and are scattered about. When calling them over one by one to line up in front of your lens, they may just bring along a friend or two to really help you fill out your photo. Then position them in the best spots to create a charming photo worthy of the best photographer of Loco Momo! Loco Momo is a competitive game featuring drafting, tile placement, and set collection elements, falling under the broader mechanic of “tile drafting.” Players first choose an animal tile, and based on its unique movement, the animal moves to a different clearing, potentially allowing you to take even more animals of the same background color. Players then place your newly obtained tiles on your scoring board, which scores points based on specific arrangements (e.g., number of identical/different animals in a row, matching animals vertically, linking background colors, etc.). Like any good drafting game, take which benefits you most, but maybe keep an eye on what others may need! But distinguishing itself from others in the genre, Loco Momo offers an approachable theme and (family) friendlier atmosphere as the scoring system removes some of the bite of “hate/spite” drafting.
Loco Momo supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Loco Momo is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Loco Momo for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Loco Momo has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Loco Momo belongs to these categories: Fantasy, Animals, and Abstract Strategy. Its main mechanics are Set Collection, Tile Placement, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Loco Momo are: Lenny Liu and Leon Liu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Loco Momo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.