Lone Sherman: A Solitaire Wargame
BGG rank
BGG #6,192
BGG rating
8.1

Lone Sherman: A Solitaire Wargame

2022

Rules assistance for Lone Sherman: A Solitaire Wargame

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 10–90 min
  • 14+
  • Complexity 2.2/5

For 1 player

Rules assistant for Lone Sherman: A Solitaire Wargame

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lone Sherman: A Solitaire Wargame is a board game released in 2022 for 1 player, 10–90 minutes per game, and ages 14 and up. It was designed by Mike Lambo and its main mechanics are Dice Rolling, Variable Set-up, and Hexagon Grid.

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About the game

Lone Sherman puts you in charge of a single Sherman Tank and its crew somewhere in France in World War II, and tasks you with navigating your Sherman through eleven varied and challenging Missions. Whilst this game is not a ‘narrative driven’ game as such, with a little imagination it will provide memorable stories. The Missions allow the Player to invent any kind of back-story they like in order to enhance the feel of the game. Some events are randomly generated, but the Player always has at least some degree of control over the level of risk they wish to take and how vulnerable they leave their Tank to these Events. The aim of this book game is to present a clear, accessible, and quick to learn game, so that players can get into the action quickly. It does not try to replace more complex wargames which often take many hours to learn and to play. Each of the 11 Missions can be played in around an hour, although sometimes a Mission will last a much shorter time if your Tank is destroyed! Each Mission provides plenty of replayability due to the random set up of the initial forces and the many Events and decisions in the game. This book is a solitaire hex and counter style wargame. You play the game, and the enemy is controlled by the game book (or the Artificial Intelligence or ‘AI’). You will need to bring at least 5, but preferably 7, standard six-sided dice. Full colour 'Mission Maps' are included, as are suggested counters which can be removed and mounted on card. —description from the designer

Questions and answers

Lone Sherman: A Solitaire Wargame supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.