Looney Tunes Trading Card Game
BGG rank
BGG #30,628
BGG rating
3.5

Looney Tunes Trading Card Game

2000

Rules assistance for Looney Tunes Trading Card Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • Complexity 1.0/5

Rules assistant for Looney Tunes Trading Card Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

Looney Tunes Trading Card Game is a board game released in 2000 for 2–4 players and 20 minutes per game. It was designed by James Ernest.

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About the game

A very simple game which, unusual for a collectible card game, has only three types of cards. Scenes, which are Loony Tune episodes, have a value and color. Actors, which are characters from various cartoons, each also have a value and color. Special effects are the monkey wrenches that may be thrown into the mix for more randomness. Four scenes are laid out and replenished when depleted. The object is to play Actors to the scenes to try to steal them. The active player plays actors and/or special effects to a scene then the inactive player does the same. After both have played the scene is removed and scored. To win the scene you must have the best actors. The hierarchy for scoring is... 1. The highest value of same color actors not exceeding the scene value. 2. The highest value of wrong colored actors not exceeding the scene value. 3. The highest value actors exceeding the scene value. These actors are overacting. ...with the active player winning ties. The game is good for children because of its simplicity but will not keep the interest of veteran game players. The artwork is from Looney Tunes both color and B/W episodes and are laid out nicely on the cards.

Questions and answers

Looney Tunes Trading Card Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.