
- BGG rank
- BGG #2,871
- BGG rating
- 6.7
Tiny Epic Mechs
- 1–4 players
- 30–60 min
- Complexity 2.6/5
- 2019

Rules assistance for Loop Inc.: Expansion Tiles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Loop Inc.: Expansion Tiles is an expansion for Loop Inc. released in 2015 for 1–4 players and ages 13 and up. It was designed by Scott Almes and its main mechanics are Hand Management and Action Queue.
This Limited Edition expansion adds 16 tiles to the game. Performance Goals (7 tiles) At the beginning of the game, each player receives one randomly dealt tile as a secret goal, hidden from the other players. Players who have fulfilled the goal listed on their tile score bonus points at the end of the game. Waste Memo (5 tiles) At the beginning of the game, one Waste Memo tile is chosen at random. During the game, component penalties no longer simply count as -1 points, but rather carry the penalties indicated on the tile. Components are left face-up in the penalty area to prevent confusion. Butterfly Effect (4 tiles) After shuffling these tiles, they are placed, one by one, face down above trip cards, starting with the trip cards that take travelers the furthest back in time. One tile is placed for each player in the game (i.e. in a 3-player game, the three furthest-back trip cards will each have one Butterfly Effect tile placed face-down above them). When that trip card is visited, the player picks up the tile and places it face up above any trip card later in the timeline. No trip card may have more than one tile placed above it. A face-up tile affects both trips on a trip card, and rewards or subtracts points at the end of the game. These tiles were included for free for all backers of Loop Inc. on Kickstarter. However, these extras are available for purchase separately. None are Kickstarter-exclusive.
Loop Inc.: Expansion Tiles supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Loop Inc.: Expansion Tiles for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Loop Inc.: Expansion Tiles has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Loop Inc.: Expansion Tiles belongs to these categories: Travel and Science Fiction. Its main mechanics are Hand Management and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Loop Inc.: Expansion Tiles are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Loop Inc.: Expansion Tiles as an expansion for Loop Inc.. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Loop Inc. to use it. Check that your edition of Loop Inc. is compatible, as some expansions were revised between editions.