LOOP: Life of Ordinary People
BGG rank
BGG #16,984
BGG rating
6.7

LOOP: Life of Ordinary People

2021

Rules assistance for LOOP: Life of Ordinary People

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 15–90 min
  • 13+
  • Complexity 2.6/5

Rules assistant for LOOP: Life of Ordinary People

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Answers come from the official rulebook, with the page to check.

LOOP: Life of Ordinary People is a board game released in 2021 for 1–6 players, 15–90 minutes per game, and ages 13 and up. It was designed by Kenneth YWN and Cyril Lee and its main mechanics are Variable Player Powers, Hand Management, and Take That.

Expansions

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About the game

Short for the "Life Of Ordinary People", The L.O.O.P. is a 1-6 persons educational card game about Consumerism, Materialistic Lifestyle, and Personal Happiness. Players are challenged to reach maximum HAPPINESS by balancing the 3 aspects of material life while preventing a total resource DEPLETION. Each turn, player chooses to do 1 of these 3 actions: WORK (earn COINs), BUY (get new MATERIALs), or CONSUME (completing ACTIVITIES). Each action results in increasing or decreasing HAPPINESS for that turn. Player can play combo with 5 types of FAVOUR cards to interact and negotiate with other players to obtain necessary MATERIALs. There are 9 CAREERs to choose from and each comes with a special ability; and also 8 TRAPs that lure all players into materialistic behaviours that are inspired by real-life consumerism tricks used by big companies. While all players are spending resources competing each other (and TRAPs) to first reach maximum HAPPINESS, they are also fighting against the ultimate count-down for the human race: the resource DEPLETION! Work, Buy, Consume, until Die? Do you think you have what it takes to break this L.O.O.P.? —description from the publisher

Questions and answers

LOOP: Life of Ordinary People supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.