
- BGG rank
- BGG #5,046
- BGG rating
- 7.5
RUN
- 2 players
- 10–30 min
- Complexity 2.1/5
- 2023

2021
Rules assistance for Loot, Shoot, Whisky
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Loot, Shoot, Whisky is a board game released in 2021 for 2 players, 5 minutes per game, and ages 8 and up. It was designed by Moritz Dressler and its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors.
After a greenhorn foolishly drops their golden nuggets on the saloon floor, the two players in Loot, Shoot, Whisky are caught up in a struggle over the precious loot. Each round, four saloon cards are revealed, with the cards showing either gold nuggets, whiskey, or a bullet. Each player has a hand six cards: two each of Loot (go for the card), Shoot (take a shot at their opponent), and Whiskey (grab the whiskey bottle). Players each secretly play one card on the two saloon cards closest to the deck, reveal and resolve those cards, then secret play on the next two saloon cards, resolve those, then refill the saloon layout to four cards. The outcome of these confrontations uses a rock-paper-scissors mechanism: • Whiskey beats Shoot, with the winner gaining a separate, non-saloon whiskey card or (if they already have it) flipping it over to "drink" it; if you win whiskey three times without the opponent taking back the bottle, then you finish the bottle and win. • Shoot beats Loot, with the shooting player taking a hit card as a badge of honor. If you collect four hit cards, you win. • Loot beats Whiskey, with the winner claiming the current saloon card. If this card is a shoot or whiskey, then you resolve those cards as described above; if this card shows gold nuggets, you collect those nuggets, and if you have collected nine or more nuggets, you win. In case of a tie, discard the saloon card. If someone doesn't win the game instantly as described above, then the game ends when you can't refill the saloon to four cards. In this case, whoever has the whiskey bottle on their side of the board wins.
Loot, Shoot, Whisky supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Loot, Shoot, Whisky is 5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Loot, Shoot, Whisky for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Loot, Shoot, Whisky has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Loot, Shoot, Whisky belongs to these categories: American West. Its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Loot, Shoot, Whisky are: Moritz Dressler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Loot, Shoot, Whisky as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.