
- BGG rank
- BGG #15,328
- BGG rating
- 7.1
Conspiracy!
- 2–4 players
- 30–45 min
- Complexity 2.0/5
- 2016

2016
Rules assistance for Looting Atlantis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Looting Atlantis is a board game released in 2016 for 2–4 players, 20–30 minutes per game, and ages 10 and up. It was designed by Nick Sauer and its main mechanics are Set Collection, Area Movement, and Open Drafting.
Atlantis is falling! The citizens are fleeing the doomed island but you, and a few other forward thinking citizens, have decided to hedge your bets by grabbing as much high-tech loot as you can on the way out in order to establish more comfy lives for yourselves in whatever less civilized part of the world you decide to call your new home. In Looting Atlantis players take turns first directing the flow of lava from the erupting volcano and then flying your air car to various locations in the city to grab up various technology cards. The different technologies score you points via different methods at the game's end but, additionally, allow you to discard them during play for a bonus effect. The pace increases when the first wave of lava hits the city. Players have until all of the technology has been destroyed or looted from Atlantis to decide when to flee to the other kingdoms on a first come, first serve basis. Of course, the first to leave gets the best and most valuable choice so players have to balance when exactly fleeing is in their best interest.
Looting Atlantis supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Looting Atlantis is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Looting Atlantis for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Looting Atlantis has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Looting Atlantis belongs to these categories: Fantasy, Science Fiction, and Mythology. Its main mechanics are Set Collection, Area Movement, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Looting Atlantis are: Nick Sauer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Looting Atlantis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.