
- BGG rank
- BGG #7,264
- BGG rating
- 9.0
L'Ordre de Veiel: Deckbuilding Tactique
- 1–5 players
- 90 min
- Complexity 2.8/5
- 2024

Rules assistance for L'Ordre de Veiel: Chapitre II – L'Héritage du Roi
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
L'Ordre de Veiel: Chapitre II – L'Héritage du Roi is an expansion for The Order of Veiel released in 2022 for 1–7 players, 45–180 minutes per game, and ages 15 and up. It was designed by Alexandre Rousseau and David Rousseau and its main mechanics are Role Playing, Cooperative Game, and Team-Based Game.
This game is the second chapter of a trilogy initiated by The Order of Veiel. This chapter gets deeper into the mechanisms of Chapter 1, with a new combat system, new monsters, new heroes and new equipments. Chapter 2 kicks off the story, quests, scenarios and most of all: choices. The Order of Veiel is a cooperative game taking place in a dark and complex fantasy universe. Intended for 1 to 7 players, the game offers a team of adventurers the chance to face the merciless dungeon master and his corrupt hordes of monsters. You must do your best to overcome the torments of the crypt. Mutual aid, reflection and decision-making will be key for your journey. You can either play against the game or against another player. If you face a player, he'll become the dungeon master by creating the dungeon, controlling the monsters and launching events at the other players. If you face the game, all the above are automated. All the other player will take control of one of the 13 characters. You'll be fighting monsters, avoiding traps and curses, opening chest and doors, spending money to the smith or the alchemist. Everything you gather in this adventure is for the entire team. You'll think together to optimize your progression to have a chance to defeat one of the 4 bosses. Combats are turn-based. Heroes take action first. They can either use their weapons, use their skills or use a consummable object. Once they all did an action, it's the monsters' turn. Monsters tends to attack the hero holding the defender token. Some of them can choose their target. The dungeon is a layout of 6 to 15 cards (at the end of the games). Heroes enter the crypt by turning a card face up (Monsters, chests ...). They resolve the card before deciding to go back to the camp or going deeper in the crypt and therefore turning the next card face up. Once they are at the far end of the dungeon, they can decide to face the boss or the go back to the camp. At the beginning of the game, being a coward is the only option. At some point, you'll have to face your ultimate nemesis. Beat him and you'll win but fail to do so and you'll lose the game. —description from the publisher
L'Ordre de Veiel: Chapitre II – L'Héritage du Roi supports 1–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for L'Ordre de Veiel: Chapitre II – L'Héritage du Roi is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists L'Ordre de Veiel: Chapitre II – L'Héritage du Roi for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
L'Ordre de Veiel: Chapitre II – L'Héritage du Roi has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
L'Ordre de Veiel: Chapitre II – L'Héritage du Roi belongs to these categories: Fantasy, Adventure, and Medieval. Its main mechanics are Role Playing, Cooperative Game, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of L'Ordre de Veiel: Chapitre II – L'Héritage du Roi are: Alexandre Rousseau and David Rousseau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists L'Ordre de Veiel: Chapitre II – L'Héritage du Roi as an expansion for The Order of Veiel. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Order of Veiel to use it. Check that your edition of The Order of Veiel is compatible, as some expansions were revised between editions.