
- BGG rank
- BGG #27,497
- BGG rating
- 5.4
Lost In Jurassica
- 1–6 players
- 20–30 min
- Complexity 1.3/5
- 2021

2020
Rules assistance for Lost in Valhalla
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Lost in Valhalla is a board game released in 2020 for 2–6 players, 20–40 minutes per game, and ages 8 and up. It was designed by Samuel Milham and its main mechanics are Set Collection and Solo / Solitaire Game.
Lost in Valhalla is a survival card game with fighting, crafting and scavenging. You play as a modern soul accidentally sent to an ancient afterlife - Valhalla. Be the first player to escape Valhalla by finding resurrection runes - all while scavenging for supplies and fighting off dangerous foes with mighty weapons! Players choose who goes first - we suggest the youngest player. Make sure there are 3 Resurrection Runes per player placed in the explore deck. After shuffling each deck seperately, Arrange the 3 decks (Explore, Scavenge, Items) face down on the table in a line next to each other. The selected Player One goes first and remaining Players take turns in a clockwise direction. On your turn you can pick up 2 cards from the top of any deck. (Explore, scavenge, items). You are allowed to pickup any deck of your choice, for example, 1 'Explore' card and 1 'Item' card based on what you need. The aim of the game is to make your way through the 'Explore' deck and find 3 Resurrection runes that are hidden in the deck. The first player to do so wins the game. Once you receive foe cards over -4 hit points*, you cannot advance any further in the 'Explore' deck. You must then craft items picked up from the 'Item' deck, to remove foe cards, using scavenged materials from the 'Scavenge' deck. There are also helpful cards scattered throughout each deck that are free to use once found. These are discarded once used.
Lost in Valhalla supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lost in Valhalla is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lost in Valhalla for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lost in Valhalla has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lost in Valhalla belongs to these categories: Fantasy and Mythology. Its main mechanics are Set Collection and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lost in Valhalla are: Samuel Milham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lost in Valhalla as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.