
- BGG rank
- BGG #30,545
- BGG rating
- 3.0
The Twilight Saga: Eclipse – The Movie Board Game
- 2–8 players
- 40–60 min
- 2010

2006
Rules assistance for Lost: The Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lost: The Game is a board game released in 2006 for 2–8 players, 60 minutes per game, and ages 12 and up. It was designed by Keith Tralins and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Players choose 1 of 17 characters from the Lost cast as their main characters in an attempt to lead the tribe while neutralizing other player characters. Game play takes place on a modular hex board reminiscent of Settlers of Catan. Players take turns exploring the island, recruiting tribe members, beating encounters and trying to neutralize( kill or trap) opposing player characters. Players can also win through unique win conditions for certain players characters like Jack: heal one member of each opposing player character or Locke: If the monster is defeated, Locke wins. Gameplay looks to be a mix of Betrayal At House on the Hill mixed with Magic and Talisman.
Lost: The Game supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lost: The Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lost: The Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lost: The Game has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lost: The Game belongs to these categories: Movies / TV / Radio theme, Exploration, and Adventure. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lost: The Game are: Keith Tralins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lost: The Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.