Luddite
BGG rank
BGG #19,674
BGG rating
6.8

Luddite

2025

Rules assistance for Luddite

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–99 players
  • 20–40 min
  • 16+
  • Complexity 2.0/5

Rules assistant for Luddite

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Answers come from the official rulebook, with the page to check.

Luddite is a board game released in 2025 for 1–99 players, 20–40 minutes per game, and ages 16 and up. It was designed by Joseph N Adams and Madeleine Adams and its main mechanics are Push Your Luck, Dice Rolling, and Paper-and-Pencil.

Expansions

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About the game

Luddite is a roll and write style game with a fully integrated graphic novel. In Luddite, one to an unlimited number of players will progress along the story of the novel whilst competing to destroy ever more complex automata, creating a full campaign style game. As a Luddite, you will be hacking into the neural networks of the NED automata. These bionic, dog-like creatures are capable of performing almost any complex task to which they are assigned and, as such, have begun to replace vast swathes of the human population. As a Luddite, you will work to destroy these infernal machines. During each game, players will roll three communal dice then use these dice to interact with the various modules of the NED. They will move their Neetle nanobot through the systems of the NED, opening and closing logic gates to enter and destroy key systems of the NED robot. All the while, collecting valuable resources to help them along their way. Each round players must add one of the dice to the clock module, the higher the die added, the more damage done to the NED but also the less time the player has inside its systems, creating a push-your-luck style tension to each decision. If players do not get their Neetle nanobot to the exit node of the NED before the clock runs out, their hack will be a failure. —description from the designer

Questions and answers

Luddite supports 1–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.