Lunch [atop a Skyscraper]
BGG rank
BGG #15,722
BGG rating
7.6

Lunch [atop a Skyscraper]

2025

Rules assistance for Lunch [atop a Skyscraper]

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 25–30 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for Lunch [atop a Skyscraper]

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lunch [atop a Skyscraper] is a board game released in 2025 for 2–4 players, 25–30 minutes per game, and ages 12 and up. It was designed by Eloi Pujadas and its main mechanics are Set Collection, Pattern Building, and Turn Order: Time Track.

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About the game

In 1932, when an advertising agency sent a photographer on assignment, it was not customary to attribute authorship to their works. The taking of ‘Lunch atop a Skyscraper’ was no exception: the scene was part of an advertising campaign for the GE Building (also known as 30 Rockefeller Plaza) in New York and involved eleven models posing for the shot. When the photograph became world-famous, efforts were made to find out who had taken it, but ‘Lunch atop a Skyscraper’ is now considered the work of an anonymous author. In the game, you take on the role of a photographer competing to complete an assignment for an advertising agency: achieve the highest score by taking the photograph, emulating ‘Lunch atop a Skyscraper’. Collect Worker tiles and arrange them to form your scene, scoring points for the longest continuous series of each of the 8 model characteristics. This game is the start of a series of games, the ‘Flash-black series’, which take as their starting point an iconic photograph. —description from the publisher

Questions and answers

Lunch [atop a Skyscraper] supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.