Lux Aeterna
BGG rank
BGG #3,388
BGG rating
7.0

Lux Aeterna

2019

Rules assistance for Lux Aeterna

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 6–15 min
  • 10+
  • Complexity 2.0/5

For 1 player

Rules assistant for Lux Aeterna

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lux Aeterna is a board game released in 2019 for 1 player, 6–15 minutes per game, and ages 10 and up. It was designed by Tony Boydell and its main mechanics are Hand Management, Solo / Solitaire Game, and Real-Time.

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About the game

Your ship has sustained massive damage, is falling apart around you, and is drifting toward the ultimate catastrophe, a black hole. You are alone. Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn: As damage to a system (with six systems available to you); As an action to help stay alive/fix the ship; or, As movement toward the black hole. If a ship's system collapses, the game will get harder for you; if you should repair a system, then you just might avoid the ultimate doom. Events (called "glitches") can be seeded into the main deck to make things even more difficult, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc. —description from the designer

Designers

Publishers

  • Frosted Games
  • Surprised Stare Games Ltd
  • Capstone Games

Questions and answers

Lux Aeterna supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.