
- BGG rank
- BGG #11,996
- BGG rating
- 7.4
The Royal Navy
- 2–3 players
- 120 min
- Complexity 2.3/5
- 1984

1985
Rules assistance for MacArthur: The Road to Bataan, Dec 1941 - Jan 1942
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 is a board game released in 1985 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Jack Greene and its main mechanics are Dice Rolling and Hexagon Grid.
Macarthur: The Road to Bataan covers the battle of Luzon Island during the winter of 1941-1942. Basically this game deals with a large island that must defend itself without any hope of significant outside help, against an enemy that can strike from virtually any direction. The Japanese can assault the island at many different points, causing the Allies (Filipinos and Americans) to be very wary of being drawn too far from the island's prize, Manila Bay, the main harbor at Manila, and the fortress of Corregidor, that controls the entrance. Published in The Wargamer Magazine issue 44. ___________________ "MacArthur: The Road to Bataan Dec 1941 - Jan 1942", second edition, was published in Paper Wars #90 (Summer 2018 magazine & game issue), by Compass Games. Information from the Compass / Paper Wars #90 website (https://www.compassgames.com/paperwars/issue-90-magazine-game.html) : Paper Wars Issue 90: "MacArthur: The Road to Bataan covers the battle of Luzon Island during the winter of 1941-1942. Basically this game deals with a large island that must defend itself without any hope of significant outside help, against an enemy that can strike from virtually any direction. The Japanese can assault the island at many different points, causing the Allies (Filipinos and Americans) to be very wary of being drawn too far from the island's prize, Manila Bay, the main harbor at Manila, and the fortress of Corregidor, that controls the entrance. This game originally appeared in Wargamer #44 and is designed by Jack Greene." Product Information: Complexity: 1-10 (high): 5 Solitaire Suitability: 1-10 (high): 6 Time Scale: 3 Days per Game Turn Map Scale: 11 km per hex Unit Scale: Division and some Regiments Players: 2 Playtime: 12 hours
MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 are: Jack Greene. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MacArthur: The Road to Bataan, Dec 1941 - Jan 1942 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.