
- BGG rank
- BGG #1,858
- BGG rating
- 7.1
Machi Koro 2
- 2–5 players
- 45 min
- Complexity 1.6/5
- 2021

Rules assistance for Machi Koro: Plus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Machi Koro: Plus is an expansion for Machi Koro released in 2014 for 2–4 players, 20–40 minutes per game, and ages 7 and up. It was designed by Masao Suganuma and its main mechanics are Dice Rolling and Random Production.
Machi Koro Plus is an expansion to the game Machi Koro. It includes new cards that add more complexity to the game, including seaports and airports that can be upgraded with additional boats (in the case of seaports) or facilities. Thirteen new types of cards are included, with 68 cards in total.
Machi Koro: Plus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Machi Koro: Plus is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Machi Koro: Plus for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Machi Koro: Plus has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Machi Koro: Plus belongs to these categories: Dice, City Building, and Expansion for Base-game. Its main mechanics are Dice Rolling and Random Production. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Machi Koro: Plus are: Masao Suganuma. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Machi Koro: Plus as an expansion for Machi Koro. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Machi Koro to use it. Check that your edition of Machi Koro is compatible, as some expansions were revised between editions.