Mad Scientist University Course Packet: Astronomy
BGG rating
5.3

Expansion for Mad Scientist University

Mad Scientist University Course Packet: Astronomy

2005

Rules assistance for Mad Scientist University Course Packet: Astronomy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–7 players
  • 45 min
  • 12+

Rules assistant for Mad Scientist University Course Packet: Astronomy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mad Scientist University Course Packet: Astronomy is an expansion for Mad Scientist University released in 2005 for 3–7 players, 45 minutes per game, and ages 12 and up. It was designed by Zachary William Anderson and its main mechanics are Storytelling.

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About the game

Course Packs add 50 new cards from a specific discipline to the Mad Scientist University core game. From the publisher: ASTRONOMY: Getting tired of your everyday mind-control devices and rampaging mutants? Does the thought of making yet another mundane machine lack luster? Ever think that blowing up planets might be fun? Why not develop a Space Wars program? Fully government funded, Mad Scientist University is the premier place to launch those dreams!

Questions and answers

Mad Scientist University Course Packet: Astronomy supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.