Mad Scientist University Course Packet: Spring Break
BGG rating
6.6

Expansion for Mad Scientist University

Mad Scientist University Course Packet: Spring Break

2005

Rules assistance for Mad Scientist University Course Packet: Spring Break

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–7 players
  • 45 min
  • 10+

Rules assistant for Mad Scientist University Course Packet: Spring Break

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mad Scientist University Course Packet: Spring Break is an expansion for Mad Scientist University released in 2005 for 3–7 players, 45 minutes per game, and ages 10 and up. It was designed by Zachary William Anderson and its main mechanics are Storytelling.

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About the game

Course Packs add 56 new cards from a specific discipline to the Mad Scientist University core game. From the publisher: SPRING BREAK: Get across the country for free! Have a night you'll never forget! Create a secret lair! All typical hopes for the Mad Scientist University student on spring break. Grab a lei and a snorkel and some radioactive isotopes and have fun! Expands: Mad Scientist University

Mechanics

Publishers

  • Atlas Games
  • Raiding Party Games

Questions and answers

Mad Scientist University Course Packet: Spring Break supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.