Mad Scientist
BGG rank
BGG #31,260
BGG rating
4.2

Mad Scientist

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Rules assistance for Mad Scientist

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 30 min
  • 10+
  • Complexity 1.4/5

Rules assistant for Mad Scientist

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mad Scientist is a board game released in 2000 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Shawn F. Carnes.

About the game

From the box: Be the first Mad Scientist to control four of the seven continents and you win. This devilishly clever two player card game will challenge your strategic interests as you battle for world domination. The seven cards in your hand are numbered 1 to 9 and include special effect cards that may tweak the rules to your benefit. Place a card on the continent that brings its value to ten and you control that continent, but beware of giant robots guarding your opponents interests. Sounds simple but watch out for cards like the Radioactive Randomizer, the Dreaded Duplicator and the Sinister Shuffler. They might change everything.

Editions

  • Mad ScientistENWizards of the Coast2000

Artists

  • Daniel Golen
  • Michael Stern

Publishers

  • Wizards of the Coast

Questions and answers

Mad Scientist supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.