Made for Trade
BGG rank
BGG #30,110
BGG rating
4.9

Made for Trade

1984

Rules assistance for Made for Trade

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 8+
  • Complexity 1.6/5

Rules assistant for Made for Trade

What would you like to know?

Answers come from the official rulebook, with the page to check.

Made for Trade is a board game released in 1984 for 2–6 players, 60 minutes per game, and ages 8 and up. It was designed by Stuart Balch and its main mechanics are Set Collection, Trading, and Roll / Spin and Move.

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About the game

An educational game for 2 to 6 players, set in early America. Each player begins the game as an indentured servant, who must first earn his or her freedom, then collect a list of required items for day to day life. Items are obtained from various shops and are also bought and sold in the marketplace, in exchange for shillings or in trade for other items. Along the way, various events in history shake things up. Players visit the many different buildings in a colonial American town (tavern, inn, jail, church, etc.) and find ways to strip other players of their belongings and negotiate trade. When one player collects all the items on his or her list and ends the game, the player with the most assets becomes the winner. Rules contain 3 different levels of difficulty so that the game can be tailored to different age groups (Ages 8 and up, Ages 10 and up, and Ages 12 and up). The game was developed in cooperation with the Winterthur Museum.

Designers

Publishers

  • Aristoplay
  • Talicor/Aristoplay

Questions and answers

Made for Trade supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.