
- BGG rank
- BGG #1,705
- BGG rating
- 7.8
Ants
- 2–4 players
- 90 min
- Complexity 3.7/5
- 2025

2026
Rules assistance for Maestro
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Maestro is a board game released in 2026 for 1–4 players, 90–140 minutes per game, and ages 14 and up. It was designed by Andrea Robbiani and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.
In the bustling Italian city-states of the early 1500s, art was not only beauty but power. Workshops competed fiercely for prestige, fueled by the rivalry of great masters like Leonardo da Vinci and Michelangelo Buonarroti. Artists labored tirelessly to create masterpieces—from sweeping frescoes to marble statues—each work a statement of skill and vision. These creations were carried across courts and palaces, traveling the Italian peninsula to be exhibited in galleries and public spaces, where they dazzled the eyes of nobles and citizens alike. But art alone was not enough. Success depended on securing the favor of the wealthy and powerful. Through charm, reputation, and spectacle, workshops sought to influence Collectors, drawing them to their galleries and winning their lifelong support. In Maestro Michelangelo and da Vinci’s workshops compete for fame and aristocratic attention in various courts and galleries across the Italian peninsula. During the game, the two workshops are either represented by a single player or a team of players. Players take turns resolving their actions, creating Artworks, exhibiting their art across the northern provinces of the Italian peninsula, influencing the taste of the powerful Collectors and competing for publicity of the local elite. The workshop with the most victory points after 4 rounds becomes a winner and is declared the most iconic artist of the Renaissance! —description from the publisher
Maestro supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Maestro is 90–140 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Maestro for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Maestro has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Maestro belongs to these categories: Renaissance. Its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Maestro are: Andrea Robbiani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Maestro as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.