
- BGG rank
- BGG #234
- BGG rating
- 7.6
Descent: Journeys in the Dark (Second Edition)
- 1–5 players
- 120 min
- Complexity 3.2/5
- 2012

Rules assistance for Magdar: the Second Age
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Magdar: the Second Age is an expansion for Magdar released in 2003 for 2–4 players and ages 9 and up. It was designed by Kevin Wilson and its main mechanics are Dice Rolling and Modular Board.
Magdar: the Second Age is an official print-and-play upgrade intended to be glued over specified tiles and counters in the base game. In addition to rule variants, the expansion includes: Replacement 3-boulder tiles, designed to make the game last longer. New special feature tiles: Stone of Kings and Well of Souls Counters for a Dwarven Dodgeball variant
Magdar: the Second Age supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Magdar: the Second Age for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magdar: the Second Age belongs to these categories: Fantasy, Print & Play, and Expansion for Base-game. Its main mechanics are Dice Rolling and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magdar: the Second Age are: Kevin Wilson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magdar: the Second Age as an expansion for Magdar. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Magdar to use it. Check that your edition of Magdar is compatible, as some expansions were revised between editions.