Mage Noir: Phase
BGG rating
9.4

Expansion for Mage Noir

Mage Noir: Phase

2024

Rules assistance for Mage Noir: Phase

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15–30 min
  • 14+

Rules assistant for Mage Noir: Phase

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mage Noir: Phase is an expansion for Mage Noir released in 2024 for 2–4 players, 15–30 minutes per game, and ages 14 and up. It was designed by Constantin Dedeyan and Vincent Vimont and its main mechanics are Hand Management, Interrupts, and Deck Construction.

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About the game

Use mind-bending spells to seize and alter the future thoughts of your opponents. Discard their deck before they even have a chance to use it and deplete their options until defeat becomes their only choice. part of Season 2 Kickstarter. —description from the designer

Questions and answers

Mage Noir: Phase supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.