Mage Noir: Soleil
BGG rating
9.4

Expansion for Mage Noir

Mage Noir: Soleil

2024

Rules assistance for Mage Noir: Soleil

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15–30 min
  • 14+

Rules assistant for Mage Noir: Soleil

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mage Noir: Soleil is an expansion for Mage Noir released in 2024 for 2–4 players, 15–30 minutes per game, and ages 14 and up. It was designed by Constantin Dedeyan and Vincent Vimont and its main mechanics are Hand Management, Interrupts, and Deck Construction.

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About the game

Harness the warm light of the sun and cast spells at its zenith to shine the brightest. Perfect your timing and cast your spells as the sun reaches its highest point to make full use of their effects. Part of Season 2 Kickstarter. —description from the designer

Questions and answers

Mage Noir: Soleil supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.