
- BGG rank
- BGG #517
- BGG rating
- 7.6
Mage Wars Arena
- 2 players
- 90 min
- Complexity 3.7/5
- 2012

Rules assistance for Mage Wars Academy: Forcemaster Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mage Wars Academy: Forcemaster Expansion is an expansion for Mage Wars Academy released in 2017 for 2 players, 20–30 minutes per game, and ages 14 and up. It was designed by Bryan Pope and Matthew Burch and its main mechanics are Variable Player Powers and Dice Rolling.
Mage Wars: Academy – Forcemaster Expansion includes a new mage for use in both Mage Wars: Academy and Mage Wars: Arena. In this expansion set, play as a telekinetic Forcemaster competing to prove that your mind is the most powerful weapon!
Mage Wars Academy: Forcemaster Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Mage Wars Academy: Forcemaster Expansion is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mage Wars Academy: Forcemaster Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mage Wars Academy: Forcemaster Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mage Wars Academy: Forcemaster Expansion belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mage Wars Academy: Forcemaster Expansion are: Bryan Pope and Matthew Burch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mage Wars Academy: Forcemaster Expansion as an expansion for Mage Wars Academy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mage Wars Academy to use it. Check that your edition of Mage Wars Academy is compatible, as some expansions were revised between editions.