
- BGG rank
- BGG #17
- BGG rating
- 8.2
The Castles of Burgundy
- 2–4 players
- 30–90 min
- Complexity 3.0/5
- 2011

Rules assistance for Mageling: Rise of the Ancient Ones
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Mageling: Rise of the Ancient Ones is an expansion for Mageling released in 2025 for 1–4 players, 30–90 minutes per game, and ages 14 and up. It was designed by Joseph Butler and its main mechanics are Dice Rolling and Open Drafting.
Enemies of the Evertree have rallied behind the Cult of Asdea: An insidious force, that will stop at nothing to break open the void, and unleash Asdea, devourer of life, upon the world. Should Asdea awaken, her festering hunger will spare no being. The Evertree is not yet strong enough to defend its people, and so once again all hope turns to the Magelings! With the teachings of moth-mage Theone to guide them, they must enter the dark wilds of Shada Swamp. There, through the mist of the Green Veil, the damp of the Fungal Bog, and the dangers of the Tellurian Ruins, they will root out the forces of Asdea. Perhaps they will even face the Ancient One herself... Mageling: Rise of the Ancient Ones is no game of chance. It will take wise use of your scrolls, your potions, your mana, and your mageling’s powers to snatch victory from between Asdea’s jaws. Do not despair— though the road may be hard, this is still a world worth saving! Rise to the challenge, magelings! Mageling, bring your hope, your determination, and your skill; but beware. The Ancient Ones rise. —description from the designer
Mageling: Rise of the Ancient Ones supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mageling: Rise of the Ancient Ones is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mageling: Rise of the Ancient Ones for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mageling: Rise of the Ancient Ones belongs to these categories: Expansion for Base-game. Its main mechanics are Dice Rolling and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mageling: Rise of the Ancient Ones are: Joseph Butler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mageling: Rise of the Ancient Ones as an expansion for Mageling. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mageling to use it. Check that your edition of Mageling is compatible, as some expansions were revised between editions.