Magic Dance
BGG rank
BGG #12,929
BGG rating
5.8

Magic Dance

1988

Rules assistance for Magic Dance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 45 min
  • 8+
  • Complexity 1.5/5

For 3 players

Rules assistant for Magic Dance

What would you like to know?

Answers come from the official rulebook, with the page to check.

Magic Dance is a board game released in 1988 for 3–6 players, 45 minutes per game, and ages 8 and up. It was designed by Björn Hölle and its main mechanics are Roll / Spin and Move, Dice Rolling, and Memory.

Similar games

About the game

A memory and strategy game also published by F.X. Schmid under the title Dance of the Witches, this is essentially Pachisi but so that the playing pieces' identities are hidden, and after a while the game gets pretty chaotic with each player trying desperately to remember which of the witches belong to them and not help opponents or hinder themselves by mistake - it's even possible to drive opposing pieces home by driving them into your own base by mistake, in which case they will instantly teleport to the correct one. Also, pieces are not captured - probably because this would mean revealing their identity - but simply jumped back 7 spaces on the track and if that space is occupied, they're jumped back another 7, and so on. It is possible to make any one piece's identity public for a moment though, by rolling a 6, but that 6 cannot then be used for movement also. Like Sagaland/Enchanted Forest - which the playing pieces will bring to memory - this is more of a family game than simply a children's game.

Designers

Publishers

  • AS Company
  • F.X. Schmid
  • Ravensburger AG
  • Dal Negro
  • Vini-Spil

Questions and answers

Magic Dance supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.