
- BGG rank
- BGG #6,223
- BGG rating
- 7.1
Morty Sorty Magic Shop
- 2–4 players
- 30 min
- Complexity 1.7/5
- 2026

2022
Rules assistance for Magic Keys
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Magic Keys is a board game released in 2022 for 2–4 players, 20–30 minutes per game, and ages 6 and up. It was designed by Arno Steinwender and Markus Slawitscheck and its main mechanics are Push Your Luck, Track Movement, and Dice Rolling.
Let's go to the Forest of Keys to recover the king's memory! Please find the beautiful memories of the king have sealed in the treasure chest. The forest of Keys where true and fake keys are hidden! Now the adventures will start! Magic Keys is simple and beautiful push-your-luck game to collect gems. Player rolls the dice to move forward on the road. When the player stops at a space with a key, they could try to open the treasure chest. If the key was a true key, the chest will open! They get some gems as reward according to the color of the key. If you want more gems when open the chest, you should reach a farther space on the road! But be careful! If your all dice goes sleep, your turn will immediately end! The game ends when a player collects required number of gems. —description from the publisher
Magic Keys supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Magic Keys is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Magic Keys for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magic Keys has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic Keys belongs to these categories: Fantasy and Children's Game. Its main mechanics are Push Your Luck, Track Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magic Keys are: Arno Steinwender and Markus Slawitscheck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic Keys as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.