
- BGG rank
- BGG #85
- BGG rating
- 7.9
Android: Netrunner
- 2 players
- 45 min
- Complexity 3.4/5
- 2012

Rules assistance for Magic: The Gathering – 2011 Core Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Magic: The Gathering – 2011 Core Set is an expansion for Magic: The Gathering released in 2010 for 2 players, 20 minutes per game, and ages 13 and up. It was designed by Richard Garfield.
Magic 2011 contained 249 cards (101 Common, 60 Uncommon, 53 Rare, 15 Mythic, 20 Basic Lands). Like its predecessor Magic 2010, nearly half of the cards in Magic 2011 were new. Ten thirty-card sample decks released in 2011, consisting of basic lands, commons and 4 uncommons from Magic 2011 and the Zendikar block were given away and distributed to stores to promote Magic to new players. Due to a lack of rare or valuable cards, the Magic 2011 decks are generally regarded has having low value to collectors.
Magic: The Gathering – 2011 Core Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Magic: The Gathering – 2011 Core Set is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Magic: The Gathering – 2011 Core Set for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magic: The Gathering – 2011 Core Set has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic: The Gathering – 2011 Core Set belongs to these categories: Card Game and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Magic: The Gathering – 2011 Core Set and want something comparable for your next game night.
The credited designers of Magic: The Gathering – 2011 Core Set are: Richard Garfield. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic: The Gathering – 2011 Core Set as an expansion for Magic: The Gathering. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Magic: The Gathering to use it. Check that your edition of Magic: The Gathering is compatible, as some expansions were revised between editions.