
- BGG rank
- BGG #27,818
- BGG rating
- 5.4
Hercules: The Legendary Journeys Trading Card Game
- 2–3 players
- 10 min
- Complexity 1.2/5
- 1998

Rules assistance for Magic: The Gathering – Antiquities
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Magic: The Gathering – Antiquities is an expansion for Magic: The Gathering released in 1994 for 2 players and 20 minutes per game. It was designed by Jim Lin, Skaff Elias, and Chris Page and its main mechanics are Hand Management.
Description from the publisher: It is a time of great peril. Ancient Thran artifacts are resurfacing in tremendous quantities, and brother vies against brother to wield their massively destructive power. The second Magic expansion, this 100-card set offers the first story supported through both the functionality and the flavor of the cards.
Magic: The Gathering – Antiquities supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Magic: The Gathering – Antiquities is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Magic: The Gathering – Antiquities has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic: The Gathering – Antiquities belongs to these categories: Card Game, Fantasy, and Collectible Components. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magic: The Gathering – Antiquities are: Jim Lin, Skaff Elias, and Chris Page. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic: The Gathering – Antiquities as an expansion for Magic: The Gathering. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Magic: The Gathering to use it. Check that your edition of Magic: The Gathering is compatible, as some expansions were revised between editions.