Magic: The Gathering – Arena of the Planeswalkers: Shadows over Innistrad
BGG rank
BGG #5,756
BGG rating
6.7

Magic: The Gathering – Arena of the Planeswalkers: Shadows over Innistrad

2016

Rules assistance for Magic: The Gathering – Arena of the Planeswalkers: Shadows over Innistrad

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 2.8/5

For 2 players

Rules assistant for Magic: The Gathering – Arena of the Planeswalkers: Shadows over Innistrad

What would you like to know?

Answers come from the official rulebook, with the page to check.

Magic: The Gathering – Arena of the Planeswalkers: Shadows over Innistrad is a board game released in 2016 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Craig Van Ness, James D'Aloisio, Ethan Fleischer, and Austin Rucker and its main mechanics are Hand Management, Dice Rolling, and Grid Movement.

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About the game

Stand-alone expansion to Magic: The Gathering – Arena of the Planeswalkers. Innistrad is a plane in the Multiverse unlike any other. It's a place where humankind is threatened on all sides by vampires, werewolves, spirits, and ghouls. Twisted, pointed stones called cryptoliths have risen throughout the land and have attracted the attention of those trying to unravel a deeper mystery, for they hold a deep power. As players face off against each other over the cryptoliths’ fate, that power can tip the scales of battle. The first player or team to achieve their victory condition wins the game.

Questions and answers

Magic: The Gathering – Arena of the Planeswalkers: Shadows over Innistrad supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.