
- BGG rating
- 6.1
Expansion for Magiczny Miecz
Magiczny Miecz: Jaskinia
Rules assistance for Magiczny Miecz: Jaskinia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 240 min
- Complexity 2.0/5

Rules assistant for Magiczny Miecz: Jaskinia
What would you like to know?
Answers come from the official rulebook, with the page to check.
Magiczny Miecz: Jaskinia is an expansion for Magiczny Miecz for 2–6 players and 240 minutes per game. It was designed by Adrian Markowski and its main mechanics are Roll / Spin and Move.
About the game
This expansion was actually produced BEFORE the game of Magiczny Miecz was made as it was originally an expansion made for the Polish version of Talisman, Magia I Miecz. Jaskinia or the Cave, adds a new board to the game along with a new deck of cards to encounter. It is thought to be a very difficult expansion as many of the enemies within the Cave have very high scores for Might or Magic. It is playable without Magiczny Miecz, with special rules. The goal is to get the Magic Crystal.
Categories
Mechanics
Designers
Publishers
- Sfera
Questions and answers
Magiczny Miecz: Jaskinia supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Magiczny Miecz: Jaskinia is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Magiczny Miecz: Jaskinia has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magiczny Miecz: Jaskinia belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magiczny Miecz: Jaskinia are: Adrian Markowski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magiczny Miecz: Jaskinia as an expansion for Magiczny Miecz. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Magiczny Miecz to use it. Check that your edition of Magiczny Miecz is compatible, as some expansions were revised between editions.