MammuZ
BGG rank
BGG #7,745
BGG rating
6.3

MammuZ

2013

Rules assistance for MammuZ

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–7 players
  • 20 min
  • 7+
  • Complexity 1.2/5

For 3 players

Rules assistant for MammuZ

What would you like to know?

Answers come from the official rulebook, with the page to check.

MammuZ is a board game released in 2013 for 3–7 players, 20 minutes per game, and ages 7 and up. It was designed by Nikolay Pegasov and its main mechanics are Hand Management and Memory.

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About the game

In the card game MammuZ, also released as Sauries, you'll see mammoths, sabretooth tigers, and other critters from long-gone days — and you want to help them disappear by ridding yourself of them as quickly as you can. MammuZ uses an asymmetrical deck of cards featuring two mammoths, three bears, four deer, and so on up to nine mice. Six dinosaur cards with special powers are included as well, and you customize the deck before the start of play based on the number of players. During the game, players try to rid themselves of cards along the lines of Cheat. At the start of a round, a player lays 1-4 cards face down and claims they're a type of animal, which they may or may not be! The next player either also lays down 1-4 cards and claims they're the same type of animal or calls out the previous player by flipping over one of the cards previously played. If that card matches the animal claimed, the current player takes all played cards in hand; if not, the previous player does. If the card revealed is a dinosaur, then some special power takes effect. Whatever the case, the next player then starts a new round. Whenever a player has all cards of a particular type of animal in hand, they discard those animals immediately, removing them from the game. As soon as a player runs out of cards, whether by discarding a type of animal or by playing their final cards (and not being proved a liar), the game ends and they win!

Publishers

  • Kaissa Chess & Games
  • Hobby World
  • DV Games
  • ABACUSSPIELE
  • Cube Factory of Ideas

Questions and answers

MammuZ supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.