Manchukuo: Rise of the Resistance
BGG rating
2.8

Expansion for Manchukuo

Manchukuo: Rise of the Resistance

Rules assistance for Manchukuo: Rise of the Resistance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+

Rules assistant for Manchukuo: Rise of the Resistance

What would you like to know?

Answers come from the official rulebook, with the page to check.

Manchukuo: Rise of the Resistance is an expansion for Manchukuo for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Michael Mihealsick and its main mechanics are Area Majority / Influence and Worker Placement.

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About the game

Southern China faces its own troubles. The League of Nations is paralyzed by inaction. It seems that the people of Manchukuo must stand for themselves if they are to survive the occupation. By adding the Rise of the Resistance content, you and your fellow masters can contribute directly to the efforts of the resistance fighters. Sending supplies and able hands can reward you with great prominence at the risk of garnering further suspicion. The more you and your peers contribute, the better the Resistance will fare, which can turn the tide of the entire conflict! —description from the publisher

Publishers

  • Penguin & Panda Productions

Questions and answers

Manchukuo: Rise of the Resistance supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.