Mansions of Madness: Call of the Wild
BGG rating
8.1

Expansion for Mansions of Madness

Mansions of Madness: Call of the Wild

2013

Rules assistance for Mansions of Madness: Call of the Wild

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120–180 min
  • 13+
  • Complexity 3.4/5

Rules assistant for Mansions of Madness: Call of the Wild

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mansions of Madness: Call of the Wild is an expansion for Mansions of Madness released in 2013 for 2–5 players, 120–180 minutes per game, and ages 13 and up. It was designed by Corey Konieczka and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.

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About the game

Game description from the publisher: "Briefly summarized, it hinted at a hidden race of monstrous beings which lurked somewhere among the remoter hills – in the deep woods of the highest peaks, and the dark valleys where streams trickle from unknown sources. These beings were seldom glimpsed, but evidences of their presence were reported by those who had ventured farther than usual up the slopes of certain mountains or into certain deep, steep-sided gorges that even the wolves shunned." –H.P. Lovecraft, "The Whisperer in Darkness" Venture into the unknown with Mansions of Madness: Call of the Wild! Five new scenarios and eleven double-sided board tiles plunge investigators into the mysterious backwoods, shaking the foundations of what players have come to expect. The keeper has even more surprises at his disposal, and at times must solve ritual puzzles and seek out clues. A focus on outdoor maps encourages non-linear exploration, and new Allies assist in combat while driving the macabre narrative. Survive the wilderness in Call of the Wild!

Questions and answers

Mansions of Madness: Call of the Wild supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.