
- BGG rank
- BGG #141
- BGG rating
- 8.0
Tainted Grail: The Fall of Avalon
- 1–4 players
- 60–120 min
- Complexity 3.4/5
- 2019

Expansion for Mansions of Madness: Second Edition
Rules assistance for Mansions of Madness: Second Edition – Turn of a Page
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mansions of Madness: Second Edition – Turn of a Page is an expansion for Mansions of Madness: Second Edition released in 2025 for 1–5 players and ages 14 and up. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
“…come back…” The whispers wake you at all hours of the night, breaking through your dreams and dragging you out of bed only to find no one else in the room. But you are certain a voice is calling to you. Finally, as dawn spreads over your window, you follow the whispers to your library. To one particular shelf that has lain too long forgotten. It’s time to return to the Mansions of Madness. I am thrilled to welcome new players and old fans alike back to the world of Mansions of Madness: Second Edition with a brand-new scenario! For those unaware, I am Grace Holdinghaus, a senior designer and resident expert on hybrid app games here at FFG. I was hired over 10 years ago to work on a fancy new edition of the Mansions of Madness game line, and then Journeys in Middle-earth and…well history is cyclical and I am back at the beginning, feeling like a world-traveler stepping onto my home soil after years away. Turn of a Page is a new, wholly digital scenario that requires only the base game of Mansions of Madness: Second Edition to play, but it is also a narrative tie-in with the new The Drowned City campaign for Arkham Horror: The Card Game. In that campaign, a group of investigators returned from an expedition to R’lyeh carrying powerful new artifacts. Now it is up to your investigators to uncover more of the story, claiming those artifacts to defend Arkham against the rising doom. Whether you choose to play as both groups of investigators, or simply join us for Turn of a Page, surely, Arkham will never again be the same. —description from the designer
Mansions of Madness: Second Edition – Turn of a Page supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Mansions of Madness: Second Edition – Turn of a Page for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mansions of Madness: Second Edition – Turn of a Page belongs to these categories: Fantasy, Fighting, and Murder / Mystery. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Mansions of Madness: Second Edition – Turn of a Page as an expansion for Mansions of Madness: Second Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mansions of Madness: Second Edition to use it. Check that your edition of Mansions of Madness: Second Edition is compatible, as some expansions were revised between editions.