Mansions of Madness: The Yellow Sign
BGG rating
7.8

Expansion for Mansions of Madness

Mansions of Madness: The Yellow Sign

2012

Rules assistance for Mansions of Madness: The Yellow Sign

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120–180 min
  • 13+
  • Complexity 3.3/5

Rules assistant for Mansions of Madness: The Yellow Sign

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mansions of Madness: The Yellow Sign is an expansion for Mansions of Madness released in 2012 for 2–5 players, 120–180 minutes per game, and ages 13 and up. It was designed by Brady Sadler.

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About the game

Julian Glen, a talented up-and-coming playwright, has penned a work that he claims will be his masterpiece. There's only one problem...it's turning its audience into mindless fanatics! As some of the few audience members to retain your sanity, you and the other investigators must now work together to find Glen and uncover his true plot. Mansions of Madness: The Yellow Sign is a print-on-demand story expansion for Mansions of Madness. Based on a design by a collaboration of fans at FFG's Arkham Nights 2011, The Yellow Sign thrusts players into a house filled with deranged actors. Can you survive until your next curtain call?

Designers

Publishers

  • Edge Entertainment
  • Arclight Games
  • Wargames Club Publishing
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta
  • Giochi Uniti

Questions and answers

Mansions of Madness: The Yellow Sign supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.