
- BGG rank
- BGG #309
- BGG rating
- 8.4
The Lord of the Rings: The Card Game – Revised Core Set
- 1–4 players
- 30–120 min
- Complexity 3.6/5
- 2022

Expansion for Marvel Champions: The Card Game
Rules assistance for Marvel Champions: The Card Game – The Rise of Red Skull
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Marvel Champions: The Card Game – The Rise of Red Skull is an expansion for Marvel Champions: The Card Game released in 2020 for 1–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Nate French, Caleb Grace, and Michael Boggs and its main mechanics are Variable Player Powers, Hand Management, and Variable Set-up.
The nefarious organization known as Hydra has insidiously spread its tentacles through all of society, corrupting governments and subverting justice around the world. Their dark plots may begin with an unexpected attack on Project P.E.G.A.S.U.S., but you can be certain that there are tendrils running deep below the surface. Your battle against evil is only beginning… Fantasy Flight Games is proud to announce The Rise of Red Skull, the first campaign expansion for Marvel Champions: The Card Game! The Rise of Red Skull boasts a massive infusion of new content for your games of Marvel Champions. Hawkeye and Spider-Woman join your roster of heroes with fully pre-built and ready-to-play player decks stuffed with new cards. Whether you’re playing these new heroes or relying on old favorites, you can test their mettle against five brand-new villains: Crossbones, Absorbing Man, Taskmaster, Zola, and Red Skull. Each of these five scenarios offers a unique challenge, and while you can simply choose a villain to battle, this campaign expansion lives up to its name with the introduction of campaign mode to Marvel Champions: The Card Game. —description from the publisher
Marvel Champions: The Card Game – The Rise of Red Skull supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Marvel Champions: The Card Game – The Rise of Red Skull is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Marvel Champions: The Card Game – The Rise of Red Skull for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Marvel Champions: The Card Game – The Rise of Red Skull has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Marvel Champions: The Card Game – The Rise of Red Skull belongs to these categories: Card Game, Comic Book / Strip, and Collectible Components. Its main mechanics are Variable Player Powers, Hand Management, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Marvel Champions: The Card Game – The Rise of Red Skull are: Nate French, Caleb Grace, and Michael Boggs. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Marvel Champions: The Card Game – The Rise of Red Skull as an expansion for Marvel Champions: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Marvel Champions: The Card Game to use it. Check that your edition of Marvel Champions: The Card Game is compatible, as some expansions were revised between editions.