
- BGG rating
- 8.0
Marvel: Crisis Protocol – Doctor Strange & Wong
2020
Rules assistance for Marvel: Crisis Protocol – Doctor Strange & Wong
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 45 min
- 14+

Rules assistant for Marvel: Crisis Protocol – Doctor Strange & Wong
What would you like to know?
Answers come from the official rulebook, with the page to check.
Marvel: Crisis Protocol – Doctor Strange & Wong is a board game expansion released in 2020 for 2 players, 45 minutes per game, and ages 14 and up. It was designed by Will Shick and Will Pagani and its main mechanics are Variable Player Powers and Dice Rolling.
About the game
Once a brilliant surgeon, Doctor Stephen Strange was set upon a different path when he lost the use of his hands in an accident. Seeking mystical healing, Strange instead discovered a new destiny as a master of the mystic arts. As Earth's Sorcerer Supreme, Doctor Strange wields arcane spells and mystical artifacts such as the Eye of Agamotto and Cloak of Levitation to defend the planet against inter dimensional threats. Doctor Strange is aided by his faithful companion and friend Wong. Descended from a line of ancient warrior-monks, Wong is a potent sorcerer in his own right. Together with Doctor Strange, he uses his power to aide and defend his allies and the world from harm. Marvel: Crisis Protocol – Doctor Strange & Wong contains a miniature of each character, two character stat cards, three team tactic cards, one affiliation card, one Infinity Gem card, and twelve tokens.
Mechanics
Designers
Publishers
- Atomic Mass Games
Questions and answers
Marvel: Crisis Protocol – Doctor Strange & Wong supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Marvel: Crisis Protocol – Doctor Strange & Wong is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Marvel: Crisis Protocol – Doctor Strange & Wong for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Marvel: Crisis Protocol – Doctor Strange & Wong belongs to these categories: Fighting, Comic Book / Strip, and Wargame. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Marvel: Crisis Protocol – Doctor Strange & Wong are: Will Shick and Will Pagani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Marvel: Crisis Protocol – Doctor Strange & Wong as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.