Marvel: Crisis Protocol – Rocket & Groot
BGG rating
8.3

Marvel: Crisis Protocol – Rocket & Groot

2020

Rules assistance for Marvel: Crisis Protocol – Rocket & Groot

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 14+

Rules assistant for Marvel: Crisis Protocol – Rocket & Groot

What would you like to know?

Answers come from the official rulebook, with the page to check.

Marvel: Crisis Protocol – Rocket & Groot is a board game expansion released in 2020 for 2 players, 90 minutes per game, and ages 14 and up. It was designed by Will Shick and Will Pagani and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

Marvel: Crisis Protocol – Rocket & Groot allows you to add two new characters to the Marvel: Crisis Protocol miniatures game. The result of genetic experiments and cybernetic enhancements, the walking, talking, fighting creature known as Rocket is a force to be reckoned with. A gifted pilot, deadly marksman, and cunning explosives expert, Rocket fights with a zeal for unleashing carnage upon those who threaten his friends and fellow Guardians of the Galaxy. The strange plantlike being known only as Groot loves life and fights to protect it. Endowed with exceptional strength and the ability to regenerate damage at a prodigious rate, Groot has formed a friendship with Rocket like no other as they fight to defend the cosmos. —description from the publisher

Questions and answers

Marvel: Crisis Protocol – Rocket & Groot supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.