
- BGG rank
- BGG #24,039
- BGG rating
- 6.7
Ettana: The Looms of Kanchi
- 2–4 players
- 25–60 min
- Complexity 2.0/5
- 2021

2020
Rules assistance for Matchi
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Matchi is a board game released in 2020 for 2 players, 15–30 minutes per game, and ages 8 and up. It was designed by Kyle Davis and its main mechanics are Roll / Spin and Move, Area Majority / Influence, and Grid Movement.
Matchi is a beautifully adorned, simple, 2 player game that is easy to learn, yet flexible in its strategic options. It's engaging enough for serious players, or casual enough to enjoy while having a conversation with a friend. Not to mention, it's a superb way to pass the time during the current lock-down. The game is presented in a classic Moroccan style lending an air of timelessness to it. It's perfect for seasoned board game players and for new-comers alike. We especially like that it does not take up a lot of room on the table, so it makes a perfect coffee date companion. The game comes with 8 full colour hexagon tiles, 6 dice, 4 blue player markers, 4 gold player markers, an instruction booklet (with a thank you page for backers!) and a beautifully presented box that is sure to catch the eye. The object of the game is to be the first player to get all four of their player markers into the center tile. Players roll dice, and use the dice to perform 1 of 3 actions. The actions include placing a player marker on the board, moving a player marker, and attacking an opponent’s player marker. While the mechanics are fairly simple, it still allows for several strategic choices throughout the game, but not so many that you end up with decision paralysis. The game runs between 15-20 minutes each and is suitable for ages 8 and older. —description from the designer
Matchi supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Matchi is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Matchi for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Matchi has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Matchi belongs to these categories: Print & Play and Abstract Strategy. Its main mechanics are Roll / Spin and Move, Area Majority / Influence, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Matchi are: Kyle Davis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Matchi as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.