
- BGG rating
- 6.4
MAUW: Reactions
- 2–6 players
- 30–60 min
- 2018

Rules assistance for MAUW
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
MAUW is a board game released in 2017 for 2–6 players, 30 minutes per game, and ages 7 and up. It was designed by Vincent Joassin and its main mechanics are Hand Management and Set Collection.
When cats arrived in New Zealand in 1640, the Maori Spirits found this animal exceptional. The secret of his nine lives stoked envy. Cats need to become mighty warriors to preserve it. Attacking, defending and strengthening your ranks become the only way to win the game. At your turn you can : play a card on a new place (four places max.) reinforce a place by playing the same card or a combination to make a total of nine and create a mauw attack an other player with a warrior or a spirit At the end of each turn, players must have four cards or take cards to have four. The game finishes when a player have three mauw in three columns/places. —user summary
MAUW supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for MAUW is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MAUW for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MAUW has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
MAUW belongs to these categories: Card Game and Animals. Its main mechanics are Hand Management and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MAUW are: Vincent Joassin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MAUW as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.