Maximum Apocalypse: Jurassic Perils
BGG rating
7.7

Expansion for Maximum Apocalypse

Maximum Apocalypse: Jurassic Perils

2019

Rules assistance for Maximum Apocalypse: Jurassic Perils

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 45–90 min
  • 13+
  • Complexity 2.0/5

Rules assistant for Maximum Apocalypse: Jurassic Perils

What would you like to know?

Answers come from the official rulebook, with the page to check.

Maximum Apocalypse: Jurassic Perils is an expansion for Maximum Apocalypse released in 2019 for 1–6 players, 45–90 minutes per game, and ages 13 and up. It was designed by Mike Gnade and its main mechanics are Hand Management, Modular Board, and Cooperative Game.

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About the game

The Geneticists and Scientists made a huge mistake. We were arrogant to think that we could play god and contain mother nature. We didn't just bring back the dinosaurs, we also brought back Jurassic viruses and diseases that decimated our population. Now our world has returned to the Jurassic period and what's left of us try to survive the prehistoric perils of these massive carnivores. Maximum Apocalypse: Jurassic Perils adds the Archaeologist survivor character and the Jurassic Apocalypse. The Archaeologist is high risk adventurer trying to hunt down precious artifacts from our lost civilization. This expansion also introduces a new dino apocalypse deck of 30 cards with new missions and challenging and chaotic monster chain reactions. —description from the publisher

Questions and answers

Maximum Apocalypse: Jurassic Perils supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.