
- BGG rank
- BGG #1,457
- BGG rating
- 7.5
Maximum Apocalypse
- 1–6 players
- 45–90 min
- Complexity 2.1/5
- 2018

Rules assistance for Maximum Apocalypse: Time Traveler
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Maximum Apocalypse: Time Traveler is an expansion for Maximum Apocalypse: Wasted Wilds released in 2023 for 1–6 players, 45–90 minutes per game, and ages 13 and up. It was designed by Todd Walsh and its main mechanics are Hand Management, Modular Board, and Pick-up and Deliver.
"Time is a tricky thing. You always try and do your best, but there's this thing called the butterfly effect... Yadda Yadda Yadda, I'm stuck in 1998 working with you revolutionaries trying to fix the whole mess. Anyways, I'd appreciate some help once we get away from these soldiers trying to kill us." - The Traveler The Time Traveler Expansion, designed by Todd Walsh (Set a Watch) and inspired by his love of Sci-Fi, features a quirky survivor who is great at avoiding combat. With 12 monster cards, 8 time anomalies, 2 standees, 2 map tiles, and a 30 card Time Traveler deck, this expansion introduces you to tons of time hopping hijinks. Whenever the Traveler is played, you introduce their Time Pod, which you can use to teleport around the map. Of course when you rip through space time there are bound to be consequences. You will have to watch out for time anomalies as well... Maximum Apocalypse: Wasted Wilds is required to play! —description from the back of the box
Maximum Apocalypse: Time Traveler supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Maximum Apocalypse: Time Traveler is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Maximum Apocalypse: Time Traveler for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Maximum Apocalypse: Time Traveler belongs to these categories: Card Game, Science Fiction, and Expansion for Base-game. Its main mechanics are Hand Management, Modular Board, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Maximum Apocalypse: Time Traveler are: Todd Walsh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Maximum Apocalypse: Time Traveler as an expansion for Maximum Apocalypse: Wasted Wilds. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Maximum Apocalypse: Wasted Wilds to use it. Check that your edition of Maximum Apocalypse: Wasted Wilds is compatible, as some expansions were revised between editions.