
- BGG rank
- BGG #8,102
- BGG rating
- 6.9
Hunted: Mining Colony 415
- 1–2 players
- 15–25 min
- Complexity 1.8/5
- 2021

2026
Rules assistance for Mech Bunny
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mech Bunny is a board game released in 2026 for 1 player, 30–45 minutes per game, and ages 14 and up. It was designed by Gabe Barrett and its main mechanics are Scenario / Mission / Campaign Game, Action Points, and Multi-Use Cards.
You are a Mech Bunny. A cute, cuddly rabbit in an iron-clad war machine. After a malfunction on your spaceship, you find yourself on a strange planet full of blood thirsty predators looking for their next meal. So, now you must defend your ship long enough for the repairs to complete so you can get back home! In this card crafting, rogue-lite game, you'll play through various scenarios full of hoards of encroaching monsters trying to destroy you and your spaceship. Each game, you'll upgrade your cards and find new weapons as you try to survive each encounter and win the game. —description from the publisher
Mech Bunny supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Mech Bunny is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mech Bunny for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mech Bunny has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mech Bunny belongs to these categories: Card Game, Animals, and Science Fiction. Its main mechanics are Scenario / Mission / Campaign Game, Action Points, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mech Bunny are: Gabe Barrett. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mech Bunny as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.