Mech Command RTS
BGG rank
BGG #20,934
BGG rating
6.6

Mech Command RTS

2018

Rules assistance for Mech Command RTS

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 40–80 min
  • 14+
  • Complexity 2.3/5

For 2 players

Rules assistant for Mech Command RTS

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mech Command RTS is a board game released in 2018 for 2–6 players, 40–80 minutes per game, and ages 14 and up. It was designed by Chris Gabrielson and its main mechanics are Variable Player Powers, Area Movement, and Simultaneous Action Selection.

Expansions

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About the game

Mech Command RTS is a real time strategy board game where all players pilot mechs, fire weapons, activate equipment and direct support troops simultaneously. The first board game of its kind, Mech Command RTS has been designed to be fast to setup, fast to teach and fast to play. Featuring unique components like LED pointers built into each miniature's base to provide instantaneous line of sight as well as physical buildings to provide cover and a rooftop level. Between the 45 minute missions, players spend their hard-earned rewards on upgrading their mechs and equipment. Construct your mech according to your play-style and team role. Over the course of the campaign, teams will strive to accomplish objectives for their faction to reclaim the earth.

Questions and answers

Mech Command RTS supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.